Top 10k strings from ZxZvm v1.02 +3 (1999)(John Elliot).dsk
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /
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34 Track-Info 4 MINIZORKZ3 2 uNot a ZXZVM savefile 2 savefile) to reproduce it. 2 saved positions can be loaded by 2 saved position file has changed 2 previous versions, though old 2 pretending to be a Commodore 2 in this version of ZXZVM. 2 giving me enough information 2 games (except the four 2 format are supported. All known 2 currently 7 (ie, ZXZVM is 2 ZZZZ[X_PPP 2 ZXZVM, please let me know, 2 The interpreter number is 2 Thanks to: 2 Positions saved with this 2 PIRATE Z5 2 Operation abandoned 2 It does support: 2 Illegal instruction at PC=000000 : opcode = 00 2 If you manage to find a bug in 2 IMPORTANT: The format of the 2 * Unicode support. 2 * Timed input to within 1/10 2 * The graphics font (no. 3) 2 * Support for v6 and v7 games. 2 * Support for v1, v2 and v4 2 * Support for setting the Tandy 2 * No sounds other than a beep. 2 * No Unicode support. 2 * No UNDO command (a memory 2 * John Holder and the authors 2 * Graham Nelson and those who 2 * Accented characters for 2 (possibly in the form of a 2 "zxzvm.bin" 2 "zxio.bin" 2 "Graphical" games) are available 2 the Spectrum version; the 2 specification. 2 output. Accented characters 2 of Jzip; several routines in 2 interpreter number already in 2 fact, you can set the 2 deduced the Z-machine 2 constraint). 2 command is POKE 28675,n. 2 cannot be entered. 2 bit and interpreter number. In 2 been fixed. 2 +3 or PCW8256. 2 Acknowledgements 2 ================ 1 ~"Q"V"Y"a"n" 1 }Vua>wVua>6^ 1 with Graham Nelson's compiler 1 wider than they should. 1 while playing any game! 1 well known Zork game (this was 1 versions are not compatible with 1 versions are not compatib 1 those games produced by Infocom 1 this version. 1 this versi ZXZVM v1.02 1 this is a Z-machine version of 1 themselves, and games produced 1 them separately. 1 the classic Mad Bomber arcade 1 the TAP file. You must download 1 tWARNING: This story file has attempted to access object 0. 1 t Expected $ 1 t Locals $* 1 quality of the interpreter 1 program which simulates a 1 ported to Z-code by Ricardo 1 play adventure games in the 1 of the Z-Machine Standards 1 of games in these formats may be 1 o an unexpanded 1 machine for adventure games, 1 interprets such tricky code). 1 in the late 1980s (running under 1 in one of these formats. A lot 1 in one of these formats. 1 in fact cassette version of Zork 1 if-archiveXgamesXzcode.html 1 http://bang.dhs.org/if-archive/ 1 games is wrong; quips come out 1 game, by Neil James Brown. This 1 game is included here to show 1 full v3/v5/v8 Z-machine, except: 1 found and downloaded using HTTP 1 for Commodore 64). 1 does not implement Unicode 1 does not compress the saved 1 developed strictly as virtual 1 conversation with a psychiatrist 1 compliance with it, because it 1 compatible with Quetzal and 1 b:curses.z5 1 are also included: 1 an updated version of the story file. 1 `:k:ne@cUV> 1 ZXZVM was written to version 1.0 1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott 1 ZXZVM savefile 1 ZXZVM is restarting... 1 ZXZVM is an Infocom interpreter. 1 ZXZVM attempts to emulate a 1 ZXZVM BIN 1 ZXZVM BAS 1 ZXIO BIN 1 You should never see this message! 1 Warning: Property not found!$ 1 Versions 3, 5 and 8 of the 1 There is no any sample files on 1 The text formatting in the 1 The story is loading... 1 The story file may behave unpredictably, or you may need 1 The save-file format is not 1 The Mad Bomber 1 Story file: $ 1 Siblings: $ 1 README TXT 1 READ ME 1 Press SPACE to finish 1 P456789:;<= 1 On the DSK file 3 demo Z-files 1 OTrack-Info 1 O Stream 3 nestin 1 NZNZN~M4MaO 1 NT]+:@LG:?L 1 Mystery Science Theater(sic) 1 MiniZork: A reduced version of 1 Memory write has failed! HL=$ 1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN 1 MV - CPCEMU Disk-File 1 K-x!1x:Mx=(` 1 Invalid property at PC=000000 Object 0000 property 00 1 Infocom format; these include 1 I had played a few Infocom games 1 HTrack-Info 1 Filename> $ 1 Essentially, it allows you to 1 Eliza: A version of well known 1 ELIZA Z5 1 Dz+z+z+z0z0zDzDz5z 1 Document. It does not claim 1 Do not remove the game disc 1 Division by zero at PC=000000 1 DVLAND Z5 1 DISK 1 Children: $ 1 Caller PC=000000 Call type=00 Routine sp=0000 params 00 1 CP/M on a ghastly Amstrad) 1 Bomber: Although Z-machine is 1 BOMBER Z5 1 ATrack-Info 1 A2?L2@LG:<L 1 A Version mismatc 1 A Story format 000A Spectrum +3 require 1 A No ZXFDOS function 00 1 A Illegal instructio 1 A Bad ERASE_WINDO 1 @:?L<2?L2@L 1 @0MXNZNZNZNZNZN 1 >?@ABCDEFGHIJKLM 1 ;jPLUS3DOS 1 :;<=>?@ABCDEFGHI 1 9 Stub encountere 1 4 Out of stac 1 4 Memory test faile 1 3-323=3H4&3M3r3 1 2ZD:[D<2[D7 1 2XD:YD<2YD 1 2WD2XD2YD2ZD2[D> 1 2Track-Info 1 2 Property not foun 1 14ra(!eRV* 1 128). The version is 3, 5 and 8 of the 1 128). The version is 'G'. 1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 1 /999/9999 1 -- Graham Nelson, in XYZZYnews 1 1 +3DOS error 00000 1 + Run the .TAP file and insert a 1 + Run the .DSK file in a +3 1 *+,-./0123456789 1 * Those on the Z-machine mailing 1 * Support for the "multiple 1 * No bold text nor font colours. 1 * Jacob Nevins, Garry Lancaster 1 * Graphics characters can be 1 * Erik Kunze and the authors of 1 * Cliff Lawson and Richard 1 * A bug where long lines of 1 * A bug in clearing a window has 1 * A .TAP file 1 * A .DSK file 1 )y:-xG:1xO 1 (only welldone interpreters can 1 &c*`#2*)zF> 1 &%Track-Info 1 &%&2&7&C&\&a 1 %y*-x|/g}/o7 1 %,%5%<%C%F%I%L%Q%]%`%h%m%p%s% 1 $[End of stack] 1 $A Story type 000 1 $6 Division by zer 1 $1$4$9$>$C$F$N$V$]$j$u$ 1 $0000$Z-machine stack trace: 1 $$$<$$@@Gt 1 #G#L#U#\#_#b#n# 1 "zxzvm.bas" 1 "readme.txt" 1 "load""read.me"" for more info...": 1 "ZD:?LG*:L# 1 "Story file >"; 1 Z-machine for the Spectrum +3 1 ============================= 1 ============================ 1 -compiled from 1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ****** 1 (both positive and negative) 1 !"#$%&'() 1 will create a copy of ZXZVM on 1 under which ZXZVM was 1 to start the Z-machine. 1 the disc. 1 the Jzip source code. 1 text could be truncated has 1 squeezed into an unexpanded 1 list, for general advice. 1 line of text. 1 included in the middle of a 1 emulator (or copy it on real 1 discs" header bit; this would 1 developed. 1 bugs to my notice. 1 blank disk (or DSK file). It 1 and Zeljko Juric, for bringing 1 allow bigger games to be 1 ZXZVM is supplied as: 1 ZXZVM are handTrack-Info 1 ZXZVM are hand 1 XZX, the Spectrum emulator 1 Wildey, for PCW16 programming 1 +3) then load ZXZVM.BAS file 1 Bug fixes and enhancements 1 ========================== 1 John Elliott, 1-5-1999 1 ====================== 1 (in order of priority) 1 Loading ZXZVM 1 ============= 1 in this version 1 The Wish List 1 Known bugs 1 ========== 1 Features